Based in Kyiv, Ukraine

Manual QA
& Game Tester

I test digital products where quality is felt, not just measured - across mobile, web, desktop, games, and AI-powered experiences.

Explore my work
MobileWebDesktopGameDevAPIAI products

The short version

I turn “it should work” into clear evidence that it does.

Commercial QA experienceCross-platform testingQuality-minded collaboration

Experience

Selected work

01

Manual QA

Pecode · Remote

Jan 2026 - Jul 2026

  • Tested commercial mobile, web, desktop, gaming, AI-powered, and productivity products across different development stages.
  • Covered functional, UI/UX, regression, smoke, sanity, exploratory, and end-to-end testing on iOS, Android, web, and desktop.
  • Validated complex user flows, REST APIs, client-server interactions, AI functionality, and edge cases using Postman, DevTools, and platform logs.
  • Created test documentation and actionable bug reports, verified fixes, and partnered with developers through release validation.
02

QA Manual Engineer

CRISTALIX.GG · Remote

Sep 2023 - Dec 2024

  • Tested a broad range of in-game modes - from arcade to survival - alongside the website and desktop launcher.
  • Focused on gameplay balance, UI/UX consistency, and system stability for a large-scale Minecraft project.
  • Found, documented, and tracked functional and usability issues, collaborating with developers to drive timely fixes.

Toolkit

How I test

01

Testing

Functional / Regression / Smoke / Sanity / Exploratory / UI & UX / E2E

02

Documentation

Test design / Test cases / Bug reports / Test documentation / Release validation

03

Toolbox

Jira / TestRail / Postman / DevTools / Git / Android Logcat / Xcode Logs

04

Technical

REST API / JSON / SQL / Client-server architecture / Agile / Scrum

Education

Master's degree in Software Engineering

DUIKT, Kyiv

2025 - present

Bachelor of Software Engineering

DUIKT, Kyiv

2021 - 2025

GameDev QA

SKVOT

2024 ↗

Languages

UkrainianNative
EnglishUpper-Intermediate (B2)
RussianFluent